Welcome to part #21! We’ll be going over the basic approach of registering a hit and taking the right body-part away from our character.
#21 Taking body-parts off your character [Unity3d Game Engine tutorial]
March 1st, 2010 at 12:01 pm -
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March 1, 2010
#1
hey tornado was wondering if you could message me with the move around script but put somthing in it so my char floats 1y up thanks
March 1, 2010
#2
How do you record this?!?!
March 1, 2010
#3
cant wait next part
March 1, 2010
#4
This is awesome so far, we need a script now that resets the HITS count to 0 when a life is lost in the case of Suicide.
In other words, if I’m missing body parts and I run of a cliff, it respawns me with the missing body parts rather than resetting them and the hit count.
March 1, 2010
#5
when r your fps tuts coming out????
March 1, 2010
#6
please could u send me the heart pictures great tuts!!!
March 1, 2010
#7
can you show us how to put fire and objects in our game that when we collect them they give us more health
March 1, 2010
#8
ya, how
March 1, 2010
#9
Unity is almost most simplest way to do 3d game but hey TornadoTwins i have to say u are way better than me…. i have used to C++ and it is easy now wanted to try this one but … well… my pc crashed by trojan and now it doesnt work, im using 2001 computer.
March 1, 2010
#10
Me awsome game designer? what about you
Hahaha!!!
your even better then me!!!!!!!!!!!!!!
March 1, 2010
#11
with unity can you add cutscenes to your game?
March 1, 2010
#12
will we be using particle effects to make an explosion when we destroy the turret
March 1, 2010
#13
you never fail to put a tutorial up!
Great job guys, once again!
-Matt
March 1, 2010
#14
How do you get the city engine ?
March 1, 2010
#15
Can you show us how to replace the new worm character with the old one? And also, how do you stop the fireballs from falling through the floor?
March 1, 2010
#16
11min video, u become a yt partner?
March 1, 2010
#17
Haha, that made me laugh!!
-TT
March 1, 2010
#18
Great tutorial TT! This one makes me regret making my worm have 5 body segments though, but I got it to work.
Looking forward to 22!
March 1, 2010
#19
I hear ya… well, the FPS tut is coming soon!
-TT
March 1, 2010
#20
yet another great tut from TT . This things r rlly helpful . i just wish they would be posted like once in 2 or 3 days , a week is to much 2 wait
March 1, 2010
#21
hm, really? Make sure you destroy the fireball in collision before you add the hit…
-TT
March 1, 2010
#22
For release date, follow me on Twitter and I’ll let you know as soon as I know
-TT
March 1, 2010
#23
The editing is done, now waiting for publisher to release it. Give it a couple weeks or so.
We’re covering quite a bunch of stuff. It’s an introduction tutorial, but it goes pretty far. Stuff like: custom animations, special effects, pickups, grenades, 3d main menu, simple AI, Gui, 3d audio, cityengine, etc, etc
-TT
March 1, 2010
#24
for some reason everytime i get hit by a fireball i sometimes get two hits instead of one.
I’ve checked the script and everything and it says on trigger enter hits += 1;
March 1, 2010
#25
@TornadoTwins Any guess on release date on that one? Or a place where we can get more info, like what is included in the tut?